Archived News

2011-12-05 00:00:00
Posted by planetmaker

Sinterklaas might have decided to go for a less reckless speed, thus visited some places early and also dropped a parcel with OpenTTD 1.1.4. While it may not be exactly on time, the bright side is that you'll have it one day early ;-).

Compared to the RC this new release brings you again less crashes, fixes a nasty memory bug and improves handling of ships near locks. As usual you can get the release from our website, bugs, as usual, go to our bug tracker.

Happy Sinterklaas!

2011-11-20 15:00:00
Posted by frosch
It's autumn in the north, and it's release time! To provide you with the best playing experience throughout the dark cold nights in the next months, we are preparing a new bug fix release. (If you are on the southern hemisphere, just go swimming or so :s )

The first release candidate for 1.1.4 provides fixes for bugs in various areas: NewGRF support, NoAI, GUI and savegame compatibility. Please help testing it, and report the bugs you encounter to our bugtracker. You can find the binaries in the usual spot on our download sites.

Have fun!
2011-09-15 20:00:00
Posted by planetmaker

Today we released OpenTTD 1.1.3. Compared to the previous release candidate it brings you three important bug fixes for situations which could crash the game.

Note also that users of Windows XP which do NOT have service pack 3 now need to use the binary for windows95/98/2k due to changes in the compiler

Find the game on our website and have fun with it :-) Please report bugs in our bug tracker

2011-09-04 18:30:00
Posted by frosch
Today we released the first release candidate for the upcoming next stable release. OpenTTD 1.1.3-RC1 contains the usual amount of bugfixes, but also the linux compile farm has been fixed, so generic linux binaries are again linked statically.

In contrast to what is stated on the download pages, Windows 2000 users have to use the Win9x build for now.

Please help testing the release candidate. If you encounter any issues, report them to our bug tracker. Thanks!
2011-08-14 18:00:00
Posted by planetmaker

as of today we present the brand new OpenTTD 1.1.2 which got two important bug fixes with respect to its preceeding release candidate which fix potential crashes in cases with unknown or missing languages when using NewGRFs referencing these languages and with some broken savegames.

Get the new version from the usual locations and should you discover any bugs, please report them to our bug tracker.